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Fading scene in unity
Hi,
I need to fade the scene. Problem is I can fade one texture but there are five textures in the scene and the number can vary according to the situation. I need to fade whole scene. Please help.
Answer by fanling3 · Apr 01, 2012 at 05:05 PM
Draw a black texture and cover the whole camera view, fade the scene by changing the alpha of the texture. Hope this help.
Answer by DaveA · Apr 01, 2012 at 02:32 AM
Easiest thing I do is put a Plane in front of the camera, Unlit/Transparent shader, alpha all transparent, then use a script or Animation editor to turn the alpha to opaque over time.
Answer by hi_rahul86 · Apr 06, 2012 at 01:36 PM
Thanks but let suppose that I am using script to fade the texture and it will feel that scene is fading but is it possible that scene will take constant time to load each time. Also as I am writing code to load next scene and side by side I am raising flag to fade the texture, second one is not working. Please help
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