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Question by gaurit · Sep 04, 2015 at 01:02 PM · documentation

what does inherited member in unity documentation mean

I am a complete beginner in unity and was going through unity documentation for clarification and understanding. I was looking for Monobehaviour class and saw all its variables, public functions , messages and Inherited Members.

I did not understood the concept of Inherited member i.e. what is inherited member and how it is inherited..

so, plz can anyoone explain me in layman term. thanks

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Answer by Dave-Carlile · Sep 04, 2015 at 01:06 PM

An inherited member is one that was declared in a parent class. For example, if I have ClassA:

 class ClassA {
   public void DoSomething() { }
 }

And ClassB inherits from that class:

 class ClassB : ClassA
 {
 }

I can still use the DoSomething method in ClassB even though I didn't declare it in ClassB. This is because the DoSomething function is inherited by ClassB.

 ClassB b = new ClassB();
 b.DoSomething();

So when the documentation says "inherited member" it means the property or method or whatever was declared in a parent class.

If you Google object oriented programming you should be able to find more information and learn about how classes work.

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avatar image gaurit · Sep 05, 2015 at 04:07 AM 0
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Thanks for the reply; But i have a question that

$$anonymous$$onobehaviour inherits from Behaviour class , then how come GetComponent can be inherited member of $$anonymous$$onobehavior class i.e. where does $$anonymous$$onobehavior inherits Component class. Also GetComponent is inherited $$anonymous$$ember of more than one class i.e. RigidBody, Renderer, $$anonymous$$onobehaviour etc. How??

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