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Question by deeme · Feb 21, 2020 at 04:12 PM · camera rotatelimitclamped rotation

Limit camera rotation on Y Axis when using a joystick

Hello, I am trying to build a joystick which rotates both player and camera but I am having problems when trying to limit camera rotation on Y Axis(even if swaped for my code), I have tried with Mathf.Clamp but without any positive results. Here is my code:

 void Update()
     {
         
         float speed = 3.0f;
         float xRot = speed * joystickCamera.Vertical;
         float yRot = speed * joystickCamera.Horizontal;
         if (joystickCamera.Horizontal != 0f || joystickCamera.Vertical != 0f)
         {
             transform.Rotate(0.0f, yRot, 0.0f); // rotating the player
             MainCamera.transform.Rotate(-Mathf.Clamp(xRot, -45, 45), 0f, 0f, Space.Self);
             MainCamera.transform.Rotate(0f, yRot, 0f, Space.World);
         }
     }
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