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Paricle light problem
Hey guys, i have a little question that i can't figure out for two days now. I am new to unity and just have a few experience so forgive me =D
I am playing a little bit around with Particles. I watched a lot of video tutorials and figured out how to get them in shape and everything.
But my problem is that this particles seem to be a light source. You can see them even if it is completely dark. That is really bad if you are trying to create smoke and things like that. I am creating a game were darkness is important and the only light sources should be my flashlight and a few other things so it very bad that the particles acting like a light source.
Can any body how i can change that? Is there a way?
Thank you, Matt
P.S: Sorry for my bad english. English isnt my native language^^
Answer by noamtoledano · Mar 30, 2012 at 09:40 PM
You should change the shader from "Particles/additiv" to "multiply" or "Alpha blended" depending on what u need.
sound like what i was looking for but where do i find this option?
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