Volumetric clouds only show up if I turn off its respective camera then back on again in game.
I've been messing with kode80's volumetric clouds, and have run into the last bug that is keeping these things from looking awesome. I have a specific camera set to only see them on their own layer, and they don't show when I run the game. Now while the game is running, if I turn off the cloudCam and back on then the clouds popup in the game scene and work flawlessly. Any Ideas? Let me know if more info is needed or any files. Thanks! :D
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