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Question by yogee · Jan 30, 2017 at 06:21 AM · objecttouch controlsoculusrifthaptic

how to play OVRHaptic feedback ?

how to implement Oculus touch controller vibration , any example?

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avatar image Hanne_Huygelier · Feb 25, 2017 at 12:59 PM 0
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It also doesn't work for me (Using Unity 5.5.1). Did you already find a solution?

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Answer by yogee · Jan 31, 2017 at 06:55 AM

Hey, i found the solution, its working for me :

 public AudioClip VibeClip;
                 OVRHaptics.Channels[0].Mix(new OVRHapticsClip(VibeClip));


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Answer by imagio1 · Jan 30, 2017 at 10:47 AM

I'm also struggling with this as a beginner, since there is almost nothing on the web. Tried building an array of sample bytes. Then I read that the recommended ways is to use an audioclip from a sound file. So I tried this, but still nothing:

 OVRHapticsClip haptic = new OVRHapticsClip(audioClip);
 OVRHaptics.RightChannel.Preempt(haptic);


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avatar image jeromechorel · Apr 30, 2017 at 08:46 AM 0
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$$anonymous$$ake sure that you're wearing the Oculus rift when this function is called. Haptics won't work otherwise

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