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Question by
Strangertoyourlife · Jan 08, 2020 at 04:23 PM ·
materialinspectorlightmapmesh renderer
Lost Lightmap in Mesh Renderer
I have a cube in the scene that had a lightmap attached to its Mesh Renderer. I overrided the Prefab that the cube was part of and the lightmap has been removed from the Mesh Renderer. I have the lightmap it was part of but i cannot figure out how to reference the lightmap from the Mesh Renderer from the Inspector.
Simply put, how do you reference a lightmap from a mesh renderer component in the inspector ?
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