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Question by NickP_2 · Mar 14, 2016 at 07:58 PM · iosxcodemacmacosxusb

Running projects (Unity/Xcode) from an external SD card

Hello guys,

My current workstation is a macbook air with only a 128 GB SSD. While some of my projects ask a lot of space, I was wondering if I could store some on an SD card.

I've had a few problems running projects from my usb stick when creating an Xcode project and compiling the iOS project (all onto my USB Stick). Some dependencies went missing and I was not able to build an IPA or project to iPad.

Will I have the same problems if I buy a JetDrive 128 or 256 GB SD card?

PS: The reason I'm asking this in Unity forums, is because I have no problems with standalone Xcode projects or Unity Projects, but once those 2 merge with a few plugins, and there are dependencies between the 2 projects, everything goes nuts.

Thanks a lot

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