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Question by rodude123 · May 12, 2016 at 08:44 AM · gameobjectarrayfor-loopplayers

for loop for game objects

I am making a for loop but it is not working and I get some errors so could you guide me on how to do this. I want the objects to be not active in the array I have. I did look at the Unity tutorials. Here is what I have so far.

 public GameObject[] players
     
     
     void Start ()
     {
         for(int i = 0; i < players.GetLength; i++)
         {
             players[i].gameObject.SetAtive = false
         }
     }

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Answer by Tyche10 · May 12, 2016 at 08:49 AM

SetActive() is a method not a variable, so you need to talk to it differently. Players[i] is a gameobject already so no need to say players[i].gameObject. And you always need to add a semicolon at the end of a statement.

 public GameObject[] players
          
          
          void Start ()
          {
              for(int i = 0; i < players.GetLength; i++)
              {
                  players[i].SetActive(false);
              }
          }
 

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avatar image rodude123 · May 12, 2016 at 09:17 AM 0
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It was that simple I feel ashamed for asking a stupid question like this one

avatar image Tyche10 rodude123 · May 12, 2016 at 09:21 AM 1
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At first it's always a bit difficult ;)

avatar image rodude123 Tyche10 · May 12, 2016 at 12:12 PM 0
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yea it is I am not very skilled with unity as I am only 17 and I have very little time to do this because of my exams that are cropping up soon. I want to learn so much more but I don't know where to look If I look at some tutorials made on udemay and some other websites and they are paid. so i am stuck. I want to learn how to make an FPS with AI but I have trying this for years but nothing has helped me. If you know anything then that would be great.

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