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Question by b45h05h4 · Feb 19, 2016 at 11:50 PM · gameobjectinstantiateobjectcasting

Object to GameObject casting error c# (from object in scene not a prefab)

Hey,

So here is the normal instantiation code

 currentProcess = GameObject.Instantiate (newProcess,
               spawn.transform.position,
             newProcesses .rotation) as GameObject;
 

The problem, if this newProcess variable is a prefab it's working fine, however if it's a gameObject from the scene the cast never works! giving just NULL

Any idea how to fix this ??

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