Some objects are not affected by light
Hi,
I am tryink to build up a laboratory scene, but somehow the walls just don't look good.
There is one part of the wall, that does look good, it is white and I can see a slight metalish surface, but the rest of the walls as well as the ceiling look catastrophic. They just don't get any light. Both are the same material and I just can't find the Problem. Does anyone have an idea what might cause this strange behaviour? I am using URP and standard lit shader.
Another strange thing is, that the spot lights at the ceiling do not cause shadows, however if I remove the ceiling, the directional light does cast shadows.
Thanks a lot. I've already spent 3 days to find the problem.
Best regards
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