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Model not rendered on Android Lollipop 5.0.1
Hi , i have the same problem with my Huawei P8 Android 5.0.1, Lollipop API level 21, resolution 720 x 1280 RAM 2,0GB .I created a 3D model in Blender and imported into Unity. It works fine when building for PC and it also worked fine on an newer Android device. But when building for, Huawei P8 Android 5.0.1, Lollipop API level 21, resolution 720 x 1280 RAM 2,0GB , the model is not visible.. I have tried creating a cube next to my model and assigned both the cube and the model the same Unity default material using the Standard shader. The cube is rendered ok on Android but the model is invisible. I have also tried unchecking "Use 32-bit Display Buffer" and "Disable Depth and Stencil" under Player Settings->Resolution and Disable "GPU Skinning" under Player Settings->Other Settings , but it did not help. Thanks i will be very gratefull for any answer.