post processing V2 in Unity 2018 AO effect is not being processed in game view
Hey all, I am working on a scene using the latest post processing effects in Unity 2018 2.2 . all post- process effect works when rendered or hitting play and viewing it in the "game scene" except for the ambient occlusion. I have looked at others have the same issue , and no one has answered them, or provided a sensible solution to this issue. As you know this feature is of great importance , because it adds realism to the scene , and this project is my Thesis where I'm looking at one to one digital replicas of actual places, so its crucial for me to have this work. Any help would be greatly appreciated.
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