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Can blender animations be made into Unity splash screens>
I made an animation in blender and was wondering if it could become a splash screen in Unity but I didn't know how.
Answer by PanCrucian · Nov 11, 2014 at 05:14 AM
Use a transparent splash as a pacifier. Then immediately load the scene with animation. No other options
Answer by blueLED · Nov 11, 2014 at 07:54 AM
Do you mean "logo screen"? You make a new scene and put your animation in it then add the scene to the scene list and mark its index to 0. When the animation finishes you load the next scene.
Answer by The_Thinker · Nov 12, 2014 at 02:54 AM
My animation is basically this
So you have a movie file, like avi or mpeg? Or you have a mesh, fbx file?
If it's a movie file, I believe you need Unity Pro and Render Textures or something. If it's an fbx, then you can just play it like I described in the above answer.
Also, seeing as it's just simple transform animations you're doing, you may want to consider simply animating your logo directly in the Unity editor. I think that would be a lot easier.
its an mpeg and how would i do it in unity. Im new to splash screen stuff and need help figuring it out
Okay, so you need to get Unity Pro and then follow this tutorial.
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