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               Question by 
               TheFloatingSheep · May 21, 2016 at 01:45 PM · 
                blender animation  
              
 
              Importing model with animations from blender
So... i made this model last night, textured it, rigged it and i tried to animate it... So i made a really basic walk animation in blender. It looks perfectly fine in blender, but when i import it into unity, one of the legs keeps rotating on the wrong axis.
I tried deleting all the keyframes and make it all over again. Same problem. I tried deleting all the keyframes and making only 2... same problem.
 
 
 
                 
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              Answer by TheFloatingSheep · May 22, 2016 at 04:12 PM
Well, when i export it as a .blend file it works fine. It doesn't work with collada or fbx files for some reason.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                