How can I proper incorporate dynamic elements in a Horizontal Layout Group?
I am about 4 hours into debugging this, time to ask!
I have this nest of objects:
- Game Object 
- Canvas 
Panel
Element 1
Element 2
With my current configuration, Elements 1 and 2 are showing up separate with one completely off screen, rather than evenly spaced out next to one another within the specified space. It is a Horizontal Layout Group specified to:
Child Alignment: Middle Center Child Controls Size & Force Expand: None.
The Canvas is set to Screen Space - Camera, with my only camera specified. Those settings are here as well: https://i.stack.imgur.com/zb9yu.jpg
The Panel is a Rect Transform set to around the bottom of the screen. Those settings here: https://i.stack.imgur.com/1AisU.jpg - The panel has the Horizontal Layout Group component on it.
Next are the child objects, those settings are here: https://i.stack.imgur.com/OFoHF.jpg
In terms of what I have done, here are just a few:
- Tried to remove the Canvas components from the children 
- Unpacked the prefabs completely to make further edits. 
- Rebuild the children 
- Tried Render mode of the Canvas to World Space 
- Tinkered with the anchor points to see if positioning was an issue 
Hierarchy is here for clarity: https://i.stack.imgur.com/UMwvG.jpg
This ultimately leads to this result, the graphic on the right should be in view (on the yellow screen).
Thank you in advance! ![Actual output][1]
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                