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Vuforia AR Cam position
Hello I have used Vuforia Image Tracking successfully in the past with Unity for iOs
But now I am having problems with the AR Camera.
It is not showing the 3D Model I have placed on the tracker... This seems to be that @ Runtime the camera is placing itself at the origin of the model. No matter how I position the Tracker & Model or resize either.
I have a few trackers with different (stock Vuforia) images & different models. Sometimes one works, but never all three. I have even cloned the working one. No such luck...
Any help is greatly appreciated
Thanks
~be
You can see the camera is at the origin of the model when playing... So I have to back up 10 feet to even see a slice of anything
Answer by Bentoon · Jun 22, 2015 at 05:08 AM
Figured it. Resetting didn't work but I just copied the original Camera Setting from the example scene (something like (200, 400, 100?)
and it worked
But thank you Tutterzoid - you were on the right track!
best
~be
The Crazy thing is it works in Unity Remote, But NOT inside the app itself when shown the image nothing happens
~be
I think you should do a search for "vuforia stones chips target images" and try the stones or chips target image, as I think you will have a problem with your target image with is being so dark in your screen shot. See how bright my target image is in my screen shot.
Answer by Tutterzoid · Jun 13, 2015 at 07:05 PM
Have you tried to reset the ArCamera and then move the ArCamera up along the Y axis until you can see your models in the Scene view?
Tutterzoid, Yes I tried resetting AR Cam and repositioning it along the Y to no avail...
It always resets to the center of the target... When I add my on models int the Image Tracker
Weird..
?
Can you post a screen shot of the Hierarchy window so I can see what is happening there. Plus, do a search for "vuforia stones chips target images" and try the stones or chips target image, as I think you will have a problem with your target image with is being so dark. Or try moving your target image in-front of the ArCamera.
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