Question by
fnunnari · Jun 19, 2018 at 11:09 AM ·
blenderinstallationimporting assets
What Blender instance is used to import .blend assets on MacOSX? Can I set it manually?
In order to import .blend files, Unity runs Blender in the background in order to export temporary FBX files.
On my Mac, I have several copies of Blender. Two in the /Application folder and several others in custom locations.
e.g.:
/Applications/
blender-2.78c-OSX_10.6-x86_64/
Blender.app
blender-2.79/
Blender.app
Q1 Is there a way to know which of the two is used?
Also, I have other Blender copies (different versions) around my filesystem.
Q2 Is there a way to explicitly set, per project, which Blender installation I want to use for importing my assets?
I am using MacOSX 10.11.6 and Unity 2017.3.0f3
Thanks, F
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