Backed lighting affects only one terrain and creates this weird shadow line between the two terrains, HELP!
I have a directional light "Mode: mixed ".
I've also got two terrains. When I enable shadow and I bake light in the scene, this happened:
Note that I'm on URP and I'm using Flatkit toon shader as the material for my terrains.
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Answer by cukrhraje · Dec 15, 2021 at 07:58 PM
Make sure you ve created the terrain with home terrain tool
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