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Question by IcyHammer · Aug 15, 2014 at 10:26 PM · editorasyncblocks

LoadLevelAdditiveAsync works in build but blocks in editor?

LoadLevelAdditiveAsync works perfectly in PC build unlike editor, where LoadLevelAdditiveAsync blocks main thread and returns only when it's finished. Does anyone have any ideas what might be wrong? I'm using latest build 4.5.3, which also added Resources.LoadAsync which also works perfectly in the build but freezes the main thread in editor.

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avatar image IcyHammer · Aug 18, 2014 at 12:50 PM 0
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