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Question by
cylstudio81 · Jul 03, 2019 at 03:35 AM ·
renderinglightmap
Unity 2019.1.8f1 Progressive CPU Lightmapper freeze error -[PathTracer] Failed to add geometry; mesh is missing required attribute. Please make sure mesh contains positions, normals and texcoord0.
I was trying to bake my lightmap in a test scene, Iam using an FBX model, when I use generate light map, I get these errors and progressive CPU lightmapper stopped, and gave me these erro messages:
[PathTracer] AddGeometry job with hash: e2efd8d4d7662f3912a7217616682843 failed with exit code 1. [PathTracer] Failed to add geometry; mesh is missing required attribute. Please make sure mesh contains positions, normals and texcoord0.
I was able to bake on Enlighten and Progressive GPU , but it was slower on Progressive GPU, and much faster on Enlighten, I don't know why, maybe there are some setting I didn't set right?
Please let me know if anyone find out what went wrong with this issue, thanks in advance.
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