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Question by PedroPoni · Jun 30, 2019 at 08:18 PM · 2d gamespriterenderer

Knowing the size of a sprite after some transformations

Hi there,

I'm creating a 2D project and I've a particular sprite that when I import it to Unity I apply a 200 units per pixels in the importer and in runtime sometimes I scale it.

How can I know the current size of the rendered sprite?

Thanks.

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