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No realtime shadows in webplayer build?
Just want to make sure this is a known issue or related to my project/settings.
I've converted my project from Unity4 to Unity5, everything keeps working fine. Realtime shadows are properly rendered in the Editor Preview, but when I build a webplayer, the resulting webplayer does not render realtime shadows anymore as it did beforehand.
Thanks in advance.
Check you Player settings, specifically the build quality settings for a Web Player build.
quality settings and defaults there are properly set. I've already looked at the most obvious places: Shaders/$$anonymous$$aterials, Quality Settings, Lightning Settings, Light Settings, Build Options, Player Settings...
I had this same problem a while ago. The only thing that worked for me was starting a new project sadly.