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Shadows not working on iPhone with Unity 5.5
Shadows not working on the build - they are working fine in the editor.
I've tried multiple different settings with no luck. At first - the shadows were pixelated so I scaled everything up as suggested in another comment (only did this after trying several different quality settings). Now they aren't working at all.
O$$anonymous$$ - I have narrowed it down. The problem is when the Camera angle is too high. Low camera angle I get a shadow, higher camera angle no shadow at all on the device. Shadows are always visible in editor.
$$anonymous$$ust be a bug?
See Imgur link for images from editor and iphone (iPhone5) Is this a known issue? Is there a way to fix this?
Answer by Kossuranta · Dec 13, 2016 at 07:23 AM
- Check quality settings. I think Editor is using best possible by default so chance that to same quality setting you will be using on iPhone. 
- As you scaled everything up the distance to draw shadows became longer, so check Shadow Distance from quality settings. 
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                