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This question was closed May 13, 2019 at 08:42 PM by prashantsavalia for the following reason:

I am closing my own question because I asked again when I didn't remember I already put one up. The new question has more detail.

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Question by prashantsavalia · May 03, 2019 at 07:21 PM · renderingunityeditorbuild-errorcamera rotatephone

unity 2018 VR shows rotated

Hello,

I ended up reverting to 2018 afer not being able to get around the Gradle build issue in my previous post. Long story short, when I build my project using the Internal build system, it shows rotated. I'm only rendering the sample VR scene and only took a few physical item like the planks or workshop set. I left the camera alone but when I build it, it shows up on it's side, rotated clockwise 90 degrees, on my phone.

Is there any reason this would happen? Any help or advice you can provide is greatly appreciated. Thank you.

Prashant

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