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batchbuild fail on Mac OS X in SSH login
Logged on a Mac mini with OS X and run U3D batch build command: /Applications/Unity/Unity.app/Contents/MacOS/Unity -quit -batchmode -projectPath /Users/alexq/myproject -executeMethod MyClass.BuildMyPlayer But got an error message: Unity[776] : kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged. _RegisterApplication(), FAILED TO establish the default connection to the WindowServer, _CGSDefaultConnection() is NULL.
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