Can't change the output of my Shader Graph no matter what
Hey Everyone I created a Shader Graph like this :
and implemented it like this :
but my output does not change from purple
Is there something I'm missing here?
This very specific color means your shader does not even compile. This occurs, for example, when targeted render pipeline does not match (or support) the active render pipeline (project-wide setting).
If you look here, top-right, there is an Active Targets
list. You can add Built-In RP
there (this is supported in shadergraph>=12.0). If that fixes the issue then it means that you weren't using URP but Built-in RP (legacy one).
To check which render pipeline your project is using, go to Project Settings
/Graphics
/Scriptable Render Pipeline Settings
field.
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