Solution for a Tiles Instantiated Object not appearing on Tile Palette?
I have a scripted tile that instantiates an object. I want the object to render a sprite, because I'm going to do a lot of things to change the sprite during gameplay, however, my problem is that the instantiated object doesn't show up on the tile palette, which makes it difficult to find the tile brush and paint onto a scene.
I'm wondering what the best solution for this is. Here are the two options I could think of:
Somehow forcing the tile palette to display the object instantiated by the tile
Allowing the tile to render the sprite so that it appears on the Tile Palette, and then disabling the tile's sprite renderer while in play mode, so that only it's instantiated objects sprite is displayed.
I was wondering which option was best, and how to do each one, or if either is even possible. Thank you so much in advance.