I can't see tiles after Instantiate() a tilemap
Hello, I'm currently building a 2D endless runner game where the player has to jump from platform (tilemap) to platform (another tiplemap). When I try to instantiate the Grid prefab, with the tilemap as a child, it works but doesn't show the tiles. I can see everything: colliders, objects, other childs, the only things missing are the tiles. (The sprites you see in the second image are not part of the tilemap, the are singular sprites)
Answer by Senetry · Nov 04, 2021 at 08:18 PM
What layer are your tiles on? Are you sure they are not behind your background?
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