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Question by Siegeon · Sep 04, 2011 at 05:45 PM · quaternion

Quaternion .js to c#

Just need to convert

 screenMovementSpace = Quaternion.Euler(0, mainCameraTransform.eulerAngles.y, 0);


To cs, as it stands unity is complained about needing get or set access.

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Answer by unluckyBastard · Sep 04, 2011 at 06:18 PM

 Quaternion screenMovementSpace = Quaternion.Euler (0,mainCameraTransform.eulerAngles.y, 0);

I think that's what you're looking for.

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Answer by Siegeon · Sep 04, 2011 at 08:30 PM

No that is not quite it; screenMovementSpace has already been declared.

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avatar image SisterKy · Sep 04, 2011 at 09:14 PM 0
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