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This question was closed Oct 06, 2015 at 07:32 PM by Dave-Carlile for the following reason:

Duplicate Question: http://answers.unity3d.com/questions/282566/does-unity-cull-away-unused-assets-on-build-time.html

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Question by burd100 · Oct 06, 2015 at 06:38 PM · importassetfile size

If I import a package but dont use all the assets in it, are the unused files gonna be included in the final file?

In other words, lets say i imported a package containing 500 sound files.And then I ended up using 2 of them.How much will the file size increase?Should I delete the unused files or will they be ignored automatically?

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