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When profiler enabled and in VR mode the profile changes when an update happens
Create a small VR application
Run VR application
- Open Frame Debugger, and select "Enable"
Frame information appears
Put headset down, or move headset orientation
Click on any item in the render object list, and the list will change
Why this is a problem?
List order changing makes it difficult to select the correct item to expect The game is PAUSED!!!! So headset positional change SHOULD NOT CHANGE ANYTHING!!!!
Expected behavior:
The frame debugger capture will NEVER change during an inspection session.
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