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Question by linelade · May 15, 2019 at 02:38 PM · scripting problem

showing GUI on getkeydown only within a zone

hey everyone,

so I think this is suuuuper easy, im just not able to figure out how to do it

I have a a code for displaying a GUI canvas when you press "m". however I only want to be able to press m and actiavte that canvas within a certain zone (lets say collider)

heres the code i have so far

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class showtextinzone : MonoBehaviour {

 public GameObject menunow;

 private bool isShowing;

 void Update () {

     if (Input.GetKeyDown ("m"))
         isShowing = !isShowing;
     menunow.SetActive (isShowing);
 
     
 }

}

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