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Question by ShazBang · Feb 28, 2016 at 09:37 AM · c#objectvector3

Moving an object to another object code help

Hey I need some help with this sample Unity script, I know nothing about coding and just need an object to move over to another object, except I don't know what to add to this script:

 using UnityEngine;
 using System.Collections;
 
 public class ExampleClass : MonoBehaviour {
     public Transform target; 
     public float speed; 
     void Update() {
         float step = speed * Time.deltaTime;
         transform.position = Vector3.MoveTowards(transform.position, target.position, step);
     }
 }


Any help would be appreciated thanks.

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avatar image Ali-hatem · Feb 28, 2016 at 10:19 AM 0
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attach this script to the object you want to make it move & attach the second object you want to move To. to this script & give a value to the speed variable start from 1 & increase to move faster you don't need any coding it's all in unity editor .

avatar image ShazBang Ali-hatem · Feb 28, 2016 at 12:24 PM 0
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"You don't need any coding, it's all in Unity Editor."

By Unity Editor, you mean Unity right? I'm still stuck on this aha I don't understand.

Thanks for the reply though.

avatar image Ali-hatem ShazBang · Feb 28, 2016 at 01:58 PM 0
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yes i mean Unity

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Answer by ShazBang · Mar 05, 2016 at 04:42 AM

Alright so I figured it out myself and made a working script that moves an object to another object.

(Unfortunately I had to do it in java)

 #pragma strict
 var target: Transform;
 var speed: float;
 
 function Start () {
 
 }
 
 
     
     
     
     function Update () {
         // The step size is equal to speed times frame time.
         var step = speed * Time.deltaTime;
         
         // Move our position a step closer to the target.
         transform.position = Vector3.MoveTowards(transform.position, target.position, step);
     }
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