Streaming video camera input from WebCamTexture on mobile? (Possibly via WebRTC or websocket?)
Hey everyone,
I'm building an application where I stream video camera feed from one mobile device to another in Unity. I tried searching for answers, but most of the topics deal with how to display a video stream, rather than how to send it.
I tried looking for plugins and only found two that do something similar 1, 2, but they don't provide much information in regards to mobile support and the plugin price is way too steep for my student budget and a non-commercial application.
Another approach I am looking into right now is to try streaming the texture itself, but I haven't figured it out yet. Is there an easier way to stream WebCamTexture content on mobile platforms?
Answer by thelghome · Oct 26, 2019 at 08:50 AM
FMETP STREAM is an All-In-One Game View Streaming solution on almost all platforms.
Asset Store: http://u3d.as/1uHj