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Question by
jijijijiji · Apr 29, 2019 at 08:35 PM ·
physicsmove an objectcatapultmove to
Catapult an Object towards a moving GameObject
Hey, I'm relatively new here so i'm sorry if some of the question seems silly!
I am currently creating a Rube-Goldberg machine within Unity3D. In one section, I would like a cube to fall upon another larger cube and then get catapulted to a floating paddle. (See screenshot). Would I have to do scripting to achieve this and if so where could I start? Thanks!
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