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Question by Mariusz-Born7 · Apr 23, 2019 at 02:29 PM · storebuildpipelinepurchase

Where is UnityPurchasingEditor, TargetAndroidStore and AndroidStore?

Hi everyone. I am working on my build script in order to publish my first game on Android and I am facing a problem regarding switching target stores from that script. Am I blind or there is no API describing UnityPurchasingEditor, TargetAndroidStore and AndroidStore? After long search via Google I found some info, but I find it so aggravating to not be able to read API docs regarding such important topics.

While compiling my script I am informed that:
warning 'UnityPurchasingEditor.TargetAndroidStore(AndroidStore)' is obsolete: 'Use TargetAndroidStore(AppStore) instead'.

Yeah sure, but where is? I tried searching the documentation but no luck.

What I am trying to do is:

public class Build {

[MenuItem("Build/Build Google")]
public static void BuildGoogle () {
...
UnityPurchasingEditor.TargetAndroidStore(AndroidStore.GooglePlay);
...
}
}

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Answer by elfpnz · Oct 13, 2021 at 12:42 PM

Use AppStore instead AndroidStore:

 UnityPurchasingEditor.TargetAndroidStore(AppStore.GooglePlay);
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