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Question by
fortgreeneVR · Apr 16, 2019 at 01:45 PM ·
graphicsshader programminggeometry shader
Does Unity support GL_NV_geometry_shader_passthrough geometry shaders?
Referring to this article:
https://www.khronos.org/registry/OpenGL/extensions/NV/NV_geometry_shader_passthrough.txt
I wonder if there is a (#pragma) setting available in Unity to use this feature. The hope is that the geometry shader would run faster with this feature turned on.
Thanks.
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