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Unity 3.2 and XCode 4 compatibility
Hello,
We recently sent our app to Apple and got rejected because "Your app crashed when we launched the application." Our app was created using Unity 3.2 and transferred to XCode 4. I read online, Unity 3.2 is not compatible with XCode 4.
Wondering if anyone else has had this issue? We found this forum, possibly the same issue: "Your app crashed when we launched the application."
Basically it says, click on "Release" and add "-all_load" giving you "-WI,-S,-x,-all_load" Then run a Clean in XCode.
Has anyone has the same issue, or how to test this after changing the Release code? Also is Unity 3.3 and Unity 3.4 more compatible with XCode, resolving these such issues?
Any help is appreciated, Thank you
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