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Question by Tulkas1 · Dec 14, 2017 at 02:45 AM · unity5stuckbugsmergegithub

Merge conflicts in main level scene

It seems I have properly broken things messing around with github. I was only trying to make a single project work between two computers, but now I have broken things beyond repair.

alt text

This is my console. The strange thing was when I looked at the Level.unity file, there was nothing between the "=============" and the ">>>>>>>>>>>>>>" to be causing any merge issues!

In this state, I cannot even work on the game.

errorscreenshot.png (64.7 kB)
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Answer by avinvij · Dec 15, 2017 at 04:15 PM

Use git log to check your last stable commit and then use git checkout "the hash of stable commit" to revert to that commit.

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Answer by domportera · Dec 15, 2017 at 11:40 PM

reverting your commit is probably your best bet.

I don't recommend ever trying to merge scenes. It generally doesn't work very well. that being said, if you MUST, you can try this: https://www.youtube.com/watch?v=yQvbaBgxA34

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avatar image Tulkas1 · Dec 19, 2017 at 04:49 PM 0
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So what do I do then, when working between 2 machines?

avatar image hallidev Tulkas1 · Dec 19, 2017 at 05:28 PM 1
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$$anonymous$$ake sure you commit from one machine and pull the latest before beginning work on the other machine to make things easy on yourself.

avatar image domportera hallidev · Dec 19, 2017 at 08:31 PM 0
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^this is absolutely right

What I personally prefer to do is use cloud storage - i.e. DropBox, OneDrive, etc. This keeps all my files in-sync automatically (make sure you check that they finish syncing before turning off your computer!) so I can work on my projects from anywhere, so long as I'm only working on one device at a time.

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