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Question by
unity_LUbQ6QyiZDNLzQ · Mar 18, 2019 at 07:02 PM ·
2dinputgamereturngetkeydown
How to play animation after pressing return 3 times ?
I understand this: if(Input.GetKeyDown(KeyCode.Return)), but how to make this works, but only after pressing return 3 times ? I want to make different animations play on different press in a 2dcollider
if(Input.GetKeyDown(KeyCode.Return))
{
animator2.SetBool("PlayRun", true);
}
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Best Answer
Answer by dan_wipf · Mar 18, 2019 at 07:07 PM
make a counter:
int myCounter = 0;
if(Input.GetKeyDown(Keycode.Return)){
myCounter++; //short for +1
}
if(myCounter == 3){
//your Code + reset
myCounter = 0;
}