- Home /
Question by
LordStanley · May 09, 2018 at 11:40 AM ·
c#uieventsystemselectionselecting objects
What's the difference between Selectable.Select() and EventSystem.current.SetSelectedGameObject()?
Is it that Selectable.Select() only works for UI? Does that also do it through the current EventSystem though?
Comment
Your answer
Follow this Question
Related Questions
How do I stop EventSystem.currentSelectedGameObject from changing on a button press 0 Answers
How do disable uGUI/EventSystem selection feature? 0 Answers
inheritance vs multiple component for UI 1 Answer
How can i add a event onclick for a ui button that is child of canvas ? 1 Answer
One EventSystem for 'physical' objects and one for UI ? 0 Answers