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Question by
Windchilled · Dec 25, 2017 at 12:06 AM ·
c#movementcontrollerspeeddirection
Continuous Adjustable Movement in 360 degrees
I'm a beginner and I'm using C# in Unity2D and I'm trying to get the player to move continuously in any direction. (E.g. when you push up on the joystick, the player moves up at a constant speed and if you take your hands off the joystick, the player continues to move in that direction), I want it to work in any direction and for it to be possible to continuously adjust the direction with the joystick while playing and to be able to change the direction using code.
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