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Question by waqa1988 · Oct 17, 2011 at 01:16 AM · cameraarraybackgroundbyte

byte array of image whether can make as the background of unity camera preview

byte array of image whether can make as the background of unity camera preview? if can,how to do that.please help me!!!

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avatar image syclamoth · Oct 17, 2011 at 02:26 AM 0
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Well, Texture.SetPixels takes an array of Color values. Is that what you mean? As for the background thing, you'd have to set up some kind of culling thing- have a second camera which renders first, with nothing in front of it except this image, and then have your main camera set its clear flags to 'none' so that it doesn't wipe the previous image. As for the preview thing, you can't really do that, but why do you want to?

avatar image waqa1988 · Oct 17, 2011 at 02:49 AM 0
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I want to change the backgroud of the unity camera preview to the images that HTC mobile Camera captured,can you tell me how to do?

avatar image syclamoth · Oct 17, 2011 at 02:58 AM 0
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Like I said, have a second camera which only shows an image. If you have a Texture2D which you have parsed from the camera, just use that!

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