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Question by Dobbermann2 · Apr 03, 2015 at 12:26 PM · animationplayer movement

Move and Animation don't go together (2D)

Hi, i'm having problems with moving my 2D Character and playing my animation on the same time! I searched the whole internet but i can't find the solution. Ask me if you need code or screenshots.

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avatar image Nerevar · Apr 03, 2015 at 03:20 PM 0
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Well you should be able to do both as long as your movement and animation are not conflicting(they should not affect the same parameters).

avatar image UNZoOM · Apr 03, 2015 at 03:36 PM 0
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$$anonymous$$ore info required.. Preferably the glitch sequence

avatar image Dobbermann2 · Apr 03, 2015 at 03:42 PM 0
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This is my PlayerController (Sorry for no syntax) http://pastebin.com/CHsmJan$$anonymous$$. I got Idle and Walking with transitions

avatar image Dobbermann2 · Apr 03, 2015 at 04:06 PM 0
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Do you need more?

avatar image UNZoOM · Apr 03, 2015 at 04:17 PM 0
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"This paste has been removed!"

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Answer by Dobbermann2 · Apr 07, 2015 at 01:04 PM

Ty all for help. i did it wrong. I had to turn something off ;)

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Answer by Raynoko · Apr 07, 2015 at 09:16 AM

You shoud use Animator, not Animation component, and then i guess it will works correct! hope helpful.

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Answer by BestSwter · Apr 07, 2015 at 01:06 PM

Make an empty object and put the character in it. The transform position will be applied on the empty object(parent) and animation on the character(child).

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