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Animation frozen
My 3D mesh is frozen on (I think the first frame of) the each animation in blend tree
I am fairly new to unity and honestly cannot figure out whats wrong
My animators and its owner gameObject are active, animator speed is 1, its current state looks good I'm using animations from Mixamo and Mesh from Bodyguards AssetPack
Mixamo downlod Settings:
Format: FBX for unity
Skin: with skin
FPS: 30
Keyframe Reduction: Uniform
Answer by JethRow · Dec 08, 2021 at 09:34 PM
@rEb00t_1001
I think your problems comes out of the transition time of animation, or the exit time, check for those try to play around with them in animator controlller, check/uncheck those or change times
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