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Question by
tiagoLoureiroNexus · Jan 31, 2019 at 05:42 PM ·
iosbuildxcode
Using multiple xcode versions from Unity
Hey,
So far I figured I can use xcode-select from the console to manually select the preferred version of Xcode to use, however I find it not very practical and very prone to human error (first world problems I know).
Is there another way to do it? Unity prompting what version to use? Unity Hub-ish approach?
Comment
Answer by Tasarran · Jan 31, 2019 at 06:44 PM
My caveman-style first reflex would be to have multiple build machines, each with their own version of Unity and XCode... Good use case for a virtual machine?
It'd work but in terms of agility and modularity it's not much different than my xcode-select approach.