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Question by
FullMe7alJacke7 · Jan 21, 2019 at 04:23 PM ·
renderingoculus rift
How Do I fix the Oculus Rift avatar Hands Not Rendering In Single-Pass Instanced Rendering?
I believe it's a shader issue when using Single-Pass Instanced Rendering in unity with the Oculus Rift.
The hands only render to 1 eye, I have never edited shaders before so I am not familiar with exactly how they operate, can anyone point me in the right direction to change it to allow rendering to both eyes in SPI rendering? Thanks in advance!
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