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Oculus rendeing bug
Good day! In there is a problem when rendering the Oculus.
1 screen - render camera in normal game. 2 screen - render camera with Oculus.
The problem is trees sprite. In Oculus has no sprites of foliage. I think the Shader's broken.
How can this be fixed?
Trees from SpeedTree. It was once that they had drawn, but was green (again, I think that something with the Shader)
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