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Question by
breaker125 · Mar 11, 2020 at 10:17 AM ·
animatorplayervrsteam
SteamVR Simulate Trigger Click on Player Prefab
I am using the player asset in SteamVR and would like to simulate the trigger button through the script. In particular, I would like to trigger the animation of the player without having to do the input through the controller. Something like:
triggerButton.OnClick().Invoke().
Is this possible?
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